using System;
using System.Data;
using System.Collections;

namespace APP.QUANLY.Entity.ConditionForm
{
    /// <summary>
    /// Summary description for THONGTINTHE.
   /// </summary>
    public class THONGTINTHEConditionForm
    {

        #region Fields
      private string _MATHE;
      private string _TEN;
      private decimal _TUMUC;
      private decimal _DENMUC;
      private decimal _TILEGIAMGIA;
      private bool _ISUSE;
      private bool _ISDELETE;
      private QUANLYTHETHEOKHACHHANGList _listQUANLYTHETHEOKHACHHANG;
        #endregion

        #region Properties
	public bool IsSetMATHE;  
    public bool IsMATHENullable
      { get { return false;  } }
      public string MATHE
      {
         get { return _MATHE; }
         set { 
		_MATHE = value; 
		IsSetMATHE = true;
		}
      }
	public bool IsSetTEN;
	public bool IsTENNullable
      { get { return true;  } }
      public string TEN
      {
         get { return _TEN;  }
         set { 
		_TEN = value; 
		IsSetTEN = true;
		}
      }
	public bool IsSetTUMUC;
	public bool IsTUMUCNullable
      { get { return true;  } }
      public decimal TUMUC
      {
         get { return _TUMUC;  }
         set { 
		_TUMUC = value; 
		IsSetTUMUC = true;
		}
      }
	public bool IsSetDENMUC;
	public bool IsDENMUCNullable
      { get { return true;  } }
      public decimal DENMUC
      {
         get { return _DENMUC;  }
         set { 
		_DENMUC = value; 
		IsSetDENMUC = true;
		}
      }
	public bool IsSetTILEGIAMGIA;
	public bool IsTILEGIAMGIANullable
      { get { return true;  } }
      public decimal TILEGIAMGIA
      {
         get { return _TILEGIAMGIA;  }
         set { 
		_TILEGIAMGIA = value; 
		IsSetTILEGIAMGIA = true;
		}
      }
	public bool IsSetISUSE;
	public bool IsISUSENullable
      { get { return true;  } }
      public bool ISUSE
      {
         get { return _ISUSE;  }
         set { 
		_ISUSE = value; 
		IsSetISUSE = true;
		}
      }
	public bool IsSetISDELETE;
	public bool IsISDELETENullable
      { get { return true;  } }
      public bool ISDELETE
      {
         get { return _ISDELETE;  }
         set { 
		_ISDELETE = value; 
		IsSetISDELETE = true;
		}
      }
      public QUANLYTHETHEOKHACHHANGList QUANLYTHETHEOKHACHHANGList
      { get { return _listQUANLYTHETHEOKHACHHANG; } }
        #endregion

        #region Constructors
        public THONGTINTHEConditionForm()
        {
         Reset();
        }
        #endregion

        public void Reset()
        {
            	 _MATHE = EmptyValues.v_string;
	IsSetMATHE = false;
	 _TEN = EmptyValues.v_string;
	IsSetTEN = false;
	 _TUMUC = EmptyValues.v_decimal;
	IsSetTUMUC = false;
	 _DENMUC = EmptyValues.v_decimal;
	IsSetDENMUC = false;
	 _TILEGIAMGIA = EmptyValues.v_decimal;
	IsSetTILEGIAMGIA = false;
	 _ISUSE = EmptyValues.v_bool;
	IsSetISUSE = false;
	 _ISDELETE = EmptyValues.v_bool;
	IsSetISDELETE = false;
         _listQUANLYTHETHEOKHACHHANG = new QUANLYTHETHEOKHACHHANGList();
        }
    }
}